Viz Artist

Version 3.9.1 | Published December 13, 2017 ©

Substance

images/download/attachments/27789818/viz_icons_substances.png
This section details the Substance Shader plug-in, which renders Allegorithmic PBR (Physically Based Rendering) substances in Viz Engine.

The plug-in takes into account the position, color and enabled/disabled state of the first eight Lights in the Scene. It also supports materials with alpha properties.

Note: This plug-in is located in: Built Ins -> Shader -> Texture

This section contains information on the following topics:

Substance Properties

Note: The Substance properties panel parameters are different for each selected Substance.

images/download/attachments/27789818/plugins_shader_substance_properties.png

  • Substance: Use a PBR Substances item (.sbsar file). Drag to the drop zone

  • Environment Map: Use a latitude/longitude panorama environment map image. Drag to the drop zone

  • Anisotropic Filtering: Set the image quality. The default value is 4X

  • Relief Amount: Set the relief amount that the shader applies

  • Tiling: Set the tiling

  • Emissive Intensity: Set the intensity of the emissive properties (if the substance has any)

  • Ambient Intensity: Set the ambient light taken into account by the shader

  • sRGB Base Color: Convert the base color map to sRGB (default: on)

  • Texture Rotation: Set the rotation of the texture on the geometry

  • Texture Scaling X/Y: Set the scaling of the texture on the geometry

  • Texture Position X/Y: Set the position of the texture on the geometry

To Create a Substance Shader Effect

  1. Create a new Container.

  2. Add a Cube geometry.

  3. Add the Substance Shader.

  4. Drag a Substance to the Substance drop zone.

  5. Drag a latitude/longitude panorama image to the Environment Map drop zone.

    images/download/attachments/27789818/plugins_shader_substance_properties_drops.png
  6. Use the Substance Shader properties to modify the result, if required.

  7. Click Adjust Properties. The Adjust Properties panel may open in the background. Use <Alt-Tab> to bring it to the foreground, if required.

  8. Adjust the properties in the Substance properties panel.

    images/download/attachments/27789818/plugins_shader_substance_properties_panel.png