Viz Engine
Version 3.10 | Published April 03, 2018 ©
Internal Data (Interactive Scene)
When data is modified on one Viz Engine through a script or through a plugin, the data change will get reflected on the other Viz Engines automatically.
A use case could be a touch screen scene which modifies data, which is also used for HD-SDI Viz Engines or Viz Engines driving a Video Wall.
This synchronization uses the Graphic Hub Manager as a relay. Therefore it is important that all Viz Engines, which are to receive the data, are connected to the same Graphic Hub Manager, which use the same user or at least the same group.