Viz Engine is today’s most powerful real-time compositor used in the media industry. It renders animated 3D scenes in HD, UHD and beyond, utilizing any of three available pipelines. Viz Engine is much more than just a graphics renderer, it is the cornerstone of today’s most advanced media workflows.
Viz Engine
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Viz Artist
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Integrations
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Viz Arena render sequence for Viz Engine Renderer
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Renderer Enhancements
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Outline support (Expert)
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Material Alpha Mask support
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Upgraded DLSS to 3.5.0
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Scene View
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Normal map support for extruded text
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Texture Renderer/Substance support across scenes
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Use Texture Renderer results in additional use-cases like Texture Slot
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Transparent shadows
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New audio mixer with improved performance
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Video IO improvements
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Configurable clock sources in Software IO and NDI mode
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Upgraded Matrox SDK to 10.4
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Asynchronous output for Aja and SHM
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Enhanced Video Wall support
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Precision Keyer Saturation Control
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Increased amount of Media Assets to enable workflows like Multiplay with 16 Super Channels
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Enhanced WebRTC support
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Security
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Detailed view in Asset View
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Image Editor improvements
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Improved undo/redo
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More compact layout
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Scene Overview to show inactive Media Assets
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